Non-Consecutive-Sudoku

4
8
5
2
7
6
7
1
9
8
2
6
8
7
2
6
6
7
2
1
8
5
4
9
7
1
5
8
7
4
9
2
8
7
7
6
4
2
Fehler
0/3
Punktzahl
-
Zeit
00:00
Neues Spiel
Fortschritt0%
Einfach · Nicht-konsekutiv-Sudoku Schwierigkeit oben wechseln ↑
Spielanleitung für Non-Consecutive Sudoku
Standard-Sudoku-Regeln gelten. Zusätzliche Regel: Keine zwei orthogonal benachbarten Zellen (eine Kante teilend) dürfen aufeinanderfolgende Ziffern enthalten. Wenn eine Zelle 5 enthält, müssen alle vier Nachbarn 4 und 6 vermeiden.
Vollständiger Leitfaden →

Keine zwei orthogonal benachbarten Zellen dürfen aufeinanderfolgende Ziffern enthalten

Was ist Non-Consecutive-Sudoku?

Non-Consecutive Sudoku erzwingt eine globale Einschränkung: Keine zwei Zellen, die eine Kante teilen (orthogonal benachbart), können aufeinanderfolgende Ziffern enthalten. Wenn also eine Zelle eine 5 enthält, müssen alle ihre Nachbarn 4 und 6 vermeiden. Diese einzelne Regel schränkt die Kandidatenplatzierungen drastisch ein und kann die Anzahl der Standard-Vorgaben reduzieren, während dennoch ein eindeutig lösbares Rätsel entsteht.

Auf einen Blick

Constraint-TypAnti-Einschränkungen
Typische Vorgaben18–24
Schwierigkeitsbewertung ★★★☆☆ 3/5
Durchschn. Lösungszeit — Einfach5 Min.
Durchschn. Lösungszeit — Mittel13 Min.
Durchschn. Lösungszeit — Schwer26 Min.
Durchschn. Lösungszeit — Experte48 Min.

Lösungsanleitung für Non-Consecutive-Sudoku

TechnikWas es tutLevel
Global Candidate Pruning For every filled cell, remove its ±1 neighbours from all orthogonally adjacent cells immediately. Fortgeschritten
Digit 5 is Most Constrained 5 cannot be adjacent to 4 or 6. Use this to restrict placement of 5 across the entire grid. Fortgeschritten
Chain Propagation Placing a digit propagates constraints along rows and columns, often triggering a cascade of forced placements. Fortgeschritten
Forbidden Pair Maps Build a map of forbidden digit pairs for each adjacent pair of cells and use it to eliminate candidates systematically. Fortgeschritten

Durchschnittliche Lösungszeiten

Einfach
5 Min.
Mittel
13 Min.
Schwer
26 Min.
Experte
48 Min.

Häufig gestellte Fragen

Was ist Non-Consecutive Sudoku?
Non-Consecutive Sudoku is a variant where no two horizontally or vertically adjacent cells may contain consecutive digits. There are no markers on the grid — the non-consecutive rule applies globally to every pair of neighbours. Standard Sudoku rules also apply.
How does the global non-consecutive rule constrain the grid?
Every pair of adjacent cells cannot differ by exactly 1. This means you cannot place a 4 next to a 3 or a 5. For every digit you place, you must eliminate that digit ±1 from all orthogonal neighbours. This propagates eliminations across the entire board immediately after every placement.
Which digits are most affected by the non-consecutive rule?
Digits 1 and 9 can only be invalid next to 2 and 8 respectively — so they are least affected. Digit 5 cannot be adjacent to either 4 or 6, which is a moderate restriction. Digits 4, 5, and 6 are most affected because they are adjacent to two common digit pairs simultaneously.
Ist Non-Consecutive Sudoku schwieriger als normales Sudoku?
Yes, typically. The global constraint eliminates many more candidates than standard rules alone. Easy puzzles are accessible and resolve quickly. Hard and expert puzzles compensate with fewer given digits, making the non-consecutive constraint the primary source of all deductions.
What is the best first strategy for Non-Consecutive Sudoku?
After placing each digit, immediately mark all orthogonal neighbours as unable to hold ±1. Scan rows and columns for digits that can now only go in one cell due to these combined eliminations. Digit 5 is particularly useful as a placement anchor — wherever 5 is placed, both 4 and 6 are eliminated from all four neighbours.
How long does Non-Consecutive Sudoku take to solve?
Easy puzzles take 5–15 minutes. Medium puzzles run 15–30 minutes. Hard puzzles average 30–55 minutes and expert puzzles can take 60–90 minutes. Non-Consecutive Sudoku rewards players who apply the constraint globally and systematically after every move.
Auch ausprobieren
Consecutive Sudoku
The marked counterpart of your global rule — bars show exactly where consecutive neighbours sit, and absence means what you're used to.
Anti-Consecutive Sudoku
The same global neighbour restriction under its other name — an alternative puzzle pool built on identical logic.
Anti-Knight Sudoku
Another unmarked anti-rule, pushing the forbidden relationship from orthogonal neighbours out to knight-move cells.
Tägliche Herausforderung